Le onzième épisode ma saga audio Alien 2347.
Category Archives: Blog
All the posts that have been published on this website, no matter their types, their content or their theme.
Alien 2347 – Episode 10
Le dixième épisode ma saga audio Alien 2347.
Music Video: Metal in Very Inappropriate Places (Rob Scallon Cover) – Santa Version
Music video for Rob Scallon cover contest.
Reason Rack Extension Instrument UI Binding for Soundiron: Granada
In late February, Mike from Soundiron proposed me to join his team for porting their Granada Kontakt instrument to Reason Rack Extension format. I already worked for him as a ReaScript developper, and it happens that the language used by the Reason Rack Extension 2D layout files is the same as the one I use […]
Screenwritng in Fountain Format: Interoperability, Render and Analysis
Analyse your Fountain screenplays with X-Raym’s Fountain.js mod.
Screenwritng in Fountain Format: Using and Customizing Atom Editor
Using Atom as a Fountain screenplay editor.
Screenwriting in Fountain: Concept and Basic Usage
Concept and advantages of writing screenplay using the Fountain format.
Coding REAPER Scripts for Soundiron — Part 2
My second major ReaScript dev contract with Soundiron.
ReaScripts: Creating Karaoke Songs for UltraStar and Vocaluxe with REAPER (Update: REAPER Karaoke Lyrics Viewer)
A set of reascripts I made for UltraStar/Vocaluxe interoperability with REAPER.
Coding a ReaScript for Ubisoft France
Few weeks ago, I get contacted by Gilles Camous, Audio TD at Ubisoft France, to create a REAPER script which allows to make pre and post render actions, for their specific audio game design workflow. The most important thing this script does is to allow versioning of files rendered via the RRM right in the […]