This scripts pack is about items properties randomization. I actually get into ReaScript (thx to spk77!) because of items randomization featured needs. I since then shared quite some scripts related to randomization in my free pack, and there is also other scripters scripts available for common tasks. Nikola Lukic LKC Variator is the most promising […]
This pack is about propagate some items values from a reference tracks (track under mouse or first selected track if no track under mouse), to other items, by column. Not that items doesn’t need to be strictly aligned, “columns” is about the ID on selection per track (first selected item per tracks goes together, then […]
2020-09-10: Early release phase. Please let me know if you have any issue. dwChannelMask is a special kind of wave file metadata which allows to determine the roles of your audio channels. This is especially useful in a multi-channel workflow, where you can explicitly mark channels speakers positions in a surround environment, for eg, channel […]
This pack contain a script designed to analyze “average” pitch of selected audio items in REAPER, and process the info to correct the offset (by changing rate or by doing a take pitch offset, which uses REAPER built-in pitch correction algorithm), and/or rename the item accordingly. The common virtual sampled-based instruments creation process involves editing […]
A set of scripts to visualize waveforms of items in a dedicated window. It can be a workaround for track sticking.
A set of scripts to batch process take source filenames. Useful for sample editing.
A set of scripts to explode items based on takes or channels. More advanced than native actions.
A set of scripts which bring iXML editing features to REAPER. Contains a REAPER version of Pro Tools Field Recorder.
A set of scripts for rendering items with handles (preserving source length). Ideal for cross-software workflow, or for having more freedom after a item render.
A set of scripts to handle BWF item source metadata from REAPER.