- 1 Introduction
- 2 Content
- 3 Demo
- 4 Installation
- 5 Feature Requests
- 6 Links
- 7 Notes
- 8 Purchase
dwChannelMask is a special kind of wave file metadata which allows to determine the roles of your audio channels. This is especially useful in a multi-channel workflow, where you can explicitly mark channels speakers positions in a surround environment, for eg, channel 1 as Left speaker, channel 2 as Right speaker etc.
Contrary to other softwares, REAPER doesn’t handle channel this metadata at render (EDIT: it can since v6.40 with CAFINFO and WAVETEXT, yet this script can still be helpful for already existing files). This means that all your channel as mark as simple “mono/center”. This prevent good interoperability between softwares which can take advantage of this metadata, like Adobe Audition or Pro Tools.
The purpose of this script pack it to allows display and injection of dwChannelMask right from REAPER. This also means that REAPER can now behave like a cross-platform tool to see/inject dwChannelMask.
|X-Raym_Display selected items source wav file dwChannelMask metadata in the console.lua||Metadata||Screenshot||2020-09-10||1.0|
|X-Raym_Inject dwChannelMask metadata to selected items wav source files according to their channel count.lua||Metadata||Screenshot||2023-01-15||1.0.2|
|X-Raym_Inject dwChannelMask metadata to selected wav files according to their channel count.lua||Metadata||Screenshot||2023-01-15||1.0.4|
|X-Raym_Inject dwChannelMask metadata_GUI.lua||Metadata||Screenshot||2023-01-15||1.0.3|
|X-Raym_Wave file dwChannelMask metadata_functions.lua||Metadata||2023-03-19||1.0.7|
Display selected items source wav file dwChannelMask metadata in the console
Inject dwChannelMask metadata to selected wav files according to their channel count
This script allows to add dwChannelMask metadata into wav files. It is destructive, which means it alters your original files. No undos. As this is early release phase, please make backups of your files before trying.
This particular script works by selecting files in a Browse File window. I think this would be good enough for most cases, as this is meant to be used post-render. Other method of selection could be imagine like “all files in a directory and subdirectory” etc… I may add new scripts based on demand.
(New: 2022-03-11) GUI Version and Item based version
Miss a function? Let me know!
By buying this product, you are supporting my free scripting. Thanks!
And Thanks to mrlimbic @Vordio for all the doc about this complex subject, and for the Audition screenshot!