Last updated:

ReaScripts Pack: Render via Master (Stems with Sends, Items Groups, Overlapping Items)

Introduction

This packs is about rendering via master certain combination of objects which are missing from native render, like track + sends, items groups, or overlapping items.

The items and RRM based version could be particularly useful for virtual sample makers (these were designed for Soundiron), game audio, or any other intensive sample library work.

These scripts use the Render with last settings action under the hood, so set up your render settings first before running these script. Scripts can be interrupted with ESC key.

Content

Screenshots

Render tracks in region render matrix with their sends and via master

Ever wanted to render your stems with their sends? Well, it is possible with this script!

Render selected items by groups via master

Render items by groups can be very helpful as a Region Matrix alternative.

Render selected items by overlapping sets via master

Overlapping sets can be an interesting workflow if you don’t want to care about regions and groups.

This workflow can involves these other scripts:

  • X-Raym_Rename selected items by overlapping sets.lua
  • X-Raym_Select items adjacent to or overlapping selected items.lua
  • X-Raym_Keep selected only non-overlapping items or first overlapping items.lua
A very interesting workflow for sample library makers.

Installation

After purchase, installation instructions will be provided here and on the dedicated Purchase Confirmation page. License are valid lifetime. You will be able to enjoy updates and new scripts added to the pack.

Feature Requests

Miss a function? Let me know!

Notes

By buying this product, you are supporting my free scripting. Thanks!

Purchase

  • Personnal use, you are an individual, a student, or a non-profit organization, and you will not use this pack on commercial projects.

  • Your work for a small business company or commercial projects.

  • You are a big business company with a team of more than 5 people. Consider one purchase per team.