- 1 Introduction
- 2 Pack Content
- 3 Screenshots
- 3.1 Various
- 3.2 Update (2020-28-08): New scripts for edit cursor position
- 3.3 Remove region render matrix entries containing no items for selected tracks
- 3.4 Add regions matching name filter to render matrix
- 3.5 Add or remove regions with chosen pattern in their name from render matrix
- 3.6 Remove selected items outside region render matrix (NEW: 2023-02-15)
- 4 Feature Requests
- 5 Installation
- 6 Notes
- 7 Links
- 8 Purchase
Introduction
The Region Render Matrix is one of the most valuable REAPER feature for game audio, sound design, sample library creation, and sample-based virtual instrument editing.
Thing is that there are only a few actions related to this feature, and only 4 are available on the action list.
This script pack adds new actions for letting you set your RRM faster and more easily. These can be used as building blocks of custom actions for even more advanced setting like “Set only parent tracks in the RRM” etc…
For advanced workflow with the RRM, you can check the ReaperBlog/Maris Tammik video: Advanced Game Audio SFX Render Workflow.
Pack Content
Name | Folder | Links | Date | Version | Changes |
---|---|---|---|---|---|
X-Raym_Remove selected items outside region render matrix.lua | Items Editing | Screenshot | 2023-02-15 | 1.0 | 1.0 (2023-02-15)
|
X-Raym_Add or remove regions with chosen pattern in their name from render matrix.lua | Render | Screenshot | 2022-01-07 | 1.0 | 1.0 (2022-01-07)
|
X-Raym_Add region at current edit cursor position to render matrix (master).lua | Render | 2020-08-28 | 1.0 | 1.0 (2020-08-28)
| |
X-Raym_Add region at current edit cursor position to render matrix (tracks).lua | Render | Screenshot | 2020-08-28 | 1.0 | 1.0 (2020-08-28)
|
X-Raym_Add regions in time selection to render matrix (master).lua | Render | 2017-11-20 | 1.0 | 1.0 (2017-11-20)
| |
X-Raym_Add regions in time selection to render matrix (tracks).lua | Render | 2017-11-20 | 1.0 | 1.0 (2017-11-20)
| |
X-Raym_Add regions matching name filter to render matrix (master).lua | Render | Screenshot | 2018-03-19 | 1.0 | 1.0 (2018-03-19)
|
X-Raym_Add regions matching name filter to render matrix (tracks).lua | Render | Screenshot | 2018-03-19 | 1.0 | 1.0 (2018-03-19)
|
X-Raym_Clean region render matrix.lua | Render | 2017-11-20 | 1.0 | 1.0 (2017-11-20)
| |
X-Raym_Remove region at current edit cursor position from render matrix (master).lua | Render | 2020-08-28 | 1.0 | 1.0 (2020-08-28)
| |
X-Raym_Remove region at current edit cursor position from render matrix (tracks).lua | Render | Screenshot | 2020-08-28 | 1.0 | 1.0 (2020-08-28)
|
X-Raym_Remove region render matrix entries containing no items for selected tracks.lua | Render | Screenshot | 2018-03-17 | 1.0 | 1.0 (2018-03-17)
|
X-Raym_Remove regions in time selection from render matrix (master).lua | Render | 2017-11-20 | 1.0 | 1.0 (2017-11-20)
| |
X-Raym_Remove regions in time selection from render matrix (tracks).lua | Render | 2017-11-20 | 1.0 | 1.0 (2017-11-20)
| |
X-Raym_Restore region render matrix from file.lua | Render | 2017-11-22 | 1.0.1 | 1.0.1 (2017-11-22)
1.0 (2017-11-20)
| |
X-Raym_Save region render matrix to file.lua | Render | 2020-03-19 | 1.1 | 1.1 (2020-03-19)
1.0.1 (2017-11-22)
1.0 (2017-11-20)
|
Screenshots
Various

Update (2020-28-08): New scripts for edit cursor position
These comes for selected tracks and master, with add and remove versions.

Remove region render matrix entries containing no items for selected tracks

(Thanks Soundiron for initial sponsor of this script dev!)
Add regions matching name filter to render matrix

Thanks schapps for initial sponsor!
Add or remove regions with chosen pattern in their name from render matrix

Remove selected items outside region render matrix (NEW: 2023-02-15)
This action is meant to be used after my Script: X-Raym_Split selected items at regions.lua free script.

Feature Requests
Miss a function? Let me know!
Installation
Notes
By purchasing this product, you are supporting my free scripting. Thanks!
Links
- Scripts: Render Region Matrix – Cockos Incorporated Forums