A set of scripts to handle BWF item source metadata from REAPER.
This script pack is a set of scripts involving items selection.
A script pack for the REAPER Region render matrix.
X-Raym_Determine scales and notes stats for selected MIDI items.lua
X-Raym_Color selected active takes or tracks according to scale in their name or notes.lua
Rename items, tracks, markers and regions with advanced patterns and wildcards.
The following script has been developed to import items and regions from a CSV file. Here is a sample of the tabulation delimited CSV. Check the data formatting. (Headers can be changed). Position Position Relative Length (Secs) Name 00:00,0 0 5 cue1 00:05,0 0 3 cue2 00:18,0 10 8 cue3 00:46,0 20 4 cue4 01:00,0 […]
A pack of scripts for re-ordering items on the timeline, a bit like a shuffle editing workflow. X-Raym_Rotate left order of selected items keeping snap offset positions and parent tracks.lua X-Raym_Rotate right order of selected items keeping snap offset positions and parent tracks.lua These scripts supports: items grouping relative timing preservation Snap offset By using […]
A script to display MIDI notes for Guitar, Bass, Banjo…
Creating a virtual instrument for the well-known Kontakt sampler, or its promising open source alternative Hise, or for any other software/format (SFZ, VSTi… etc…) requires a lot of patience. You have to edit and organize hundreds of items, with a lot of small variations of the same sound — velocity, tonality, round robin —, different […]
Having the possibility to export a REAPER project to HTML page or a CSV table can be helpful in a lot of different situations; Samples libraries file list Time coded notes instructions for music composer Event lists for sound design Reference setting for transposing some settings to another DAW… etc.. That’s why I built two […]