Changing MIDI data sent by Makey Makey on the fly, without re-moding the hardware each times.
Tag Archives: code
XTRM Robot Escape: My First Platformer Game Prototype — Initiation to Construct 2
Video-games offer the ultimate multimedia experience : sounds, musics, drawing, animation, video, stories.. all of this can be mixed together to create a fun and interactive activity, based on computer code and game design rules. And you know, multimedia… fun… code… challenge… that is the kind of things I like! Few friends of mine already proved […]
ReaScripts Templates Repository on GitHub
Beginners and Advanced REAPER Scripters could take advantage of a new GitHub repository I just created for ReaTeam (a group of scripters gathered on GitHub) : The ReaScripts Templates repository ! This allows to: Have template files for common ReaScript functions, for starting scripting faster with best pratices and actual conventions For eg, working on all selected […]
WaveSurfer-WP — My New Audio Controller with Multiple Channels Waveform Preview Plugin for WordPress
Presentation of my new WordPress plugin, an HTML5 Audio controller with waveform preview (mixed or split channels), using WordPress native audio shortcode.
ReaScript Video Tutorial — Part. 1: The Console Output
In the previous articles, we have spoken a lot about ReaScript, the why and how to jump into it. But the truth is, that we never wrote a single line of code. REAPER 5 is coming, and there is still no video about how to make this kind of actions, which is one of the […]
ReaScript Basics — Interview on REAPER blog / Part-2
Few days ago, Jon published the first part of the answers I gave him for an interview about scripting for REAPER for his famous REAPER Blog. It was an introduction of the concepts behind ReaScript and how it works. The second part of this interview is more personal, as it is about how I jump […]
ReaScript: What can we Expect from v5 Pre-Releases?
You probably already see in my articles or on the Cockos REAPER Forum that I often recommend to use REAPER v5 pre-releases for scripting. What make ReaScript for v5 so nice ? The goal of this article is not to present you every improvements, bug-fixes and optimization that are added in every single v5 pre-release, but […]
ReaScript Basics — Interview on REAPER blog / Part-1
If you know REAPER, you probably already know that you can create you own custom actions, using a serie of actions put the one after other. You also probably know the SWS/S&M extensions, and cycles actions, which let you program more complex actions, with conditions and repetitions, and other nice features. But do you know […]
My Free REAPER Scripts Pack
This page has for purpose to list all the scripts I’ve written for Cockos REAPER. As bonus, there is also listed scripts I host on my account, but who are written by other authors. In details, you will see: Scripts I wrote Scripts that has been written for me Scripts I modified (mods) Scripts needed […]
How to Learn ReaScript for REAPER
It is frustrating when using a software to find that there is some functions you need that don’t exist. In Audio production, some small code snippets can go a loooong way. If only you could write custom actions, custom scripts for your DAW… This one of numerous reasons why REAPER is so powerful : it lets […]