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ReaScript Video Tutorial — Part. 1: The Console Output

This entry is part 8 of 17 in the series ReaScript for Beginners

In the previous articles, we have spoken a lot about ReaScript, the why and how to jump into it. But the truth is, that we never wrote a single line of code. REAPER 5 is coming, and there is still no video about how to make this kind of actions, which is one of the […]

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Advanced Actions Management: Import and Export Toolbars Buttons linked to Scripts, Change Script Path and Name

This entry is part 6 of 17 in the series ReaScript for Beginners

Facts: When importing a script into REAPER, it’s command ID is randomly generated. When creating a custom actions, it’s command ID is randomly generated. Menu actions are defined by command ID. You can’t rename an actions related to a script, or change this script path. Question: How to share toolbars with a scripts and custom […]

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ReaScript Basics — Interview on REAPER blog / Part-2

This entry is part 2 of 17 in the series ReaScript for Beginners

Few days ago, Jon published the first part of the answers I gave him for an interview about scripting for REAPER for his famous REAPER Blog. It was an introduction of the concepts behind ReaScript and how it works. The second part of this interview is more personal, as it is about how I jump […]

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ReaScript: What can we Expect from v5 Pre-Releases?

This entry is part 5 of 17 in the series ReaScript for Beginners

You probably already see in my articles or on the Cockos REAPER Forum that I often recommend to use REAPER v5 pre-releases for scripting. What make ReaScript for v5 so nice ? The goal of this article is not to present you every improvements, bug-fixes and optimization that are added in every single v5 pre-release, but […]

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ReaScript Basics — Interview on REAPER blog / Part-1

This entry is part 1 of 17 in the series ReaScript for Beginners

If you know REAPER, you probably already know that you can create you own custom actions, using a serie of actions put the one after other. You also probably know the SWS/S&M extensions, and cycles actions, which let you program more complex actions, with conditions and repetitions, and other nice features. But do you know […]

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Useful Tools for REAPER Scripters

This entry is part 4 of 17 in the series ReaScript for Beginners

You are a beginner or an hardcoder veteran in Scripting for REAPER, and you have the feeling that your coding and sharing experience could be better, that it could more pleasing or more efficient. You are at the right place! Here a some useful extra tools I used when coding scripts for REAPER. They are […]

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Better Subtitling with SWS v2.6.0 and Custom EEL Scripts

This entry is part 3 of 3 in the series Le Sous-Titrage Facile avec Reaper

Until now, subtitling with REAPER, with the help of the famous community-made SWS extensions, could leave you some doubts. It was both extremely efficient for defining timecodes, and frustrating because some basic functions were missing. Worst, certain things were a bit buggy, and we also have to use external softwares. Forget all of this, REAPER […]