Coding a ReaScript for Ubisoft France

Few weeks ago, I get contacted by Gilles Camous, Audio TD at Ubisoft France, to create a REAPER script which allows to make pre and post render actions, for their specific audio game design workflow. The most important thing this script does is to allow versioning of files rendered via the RRM right in the […]

ReaScripts Templates Repository on GitHub

This article is part 17 of 17 in the series ReaScript for Beginners

Beginners and Advanced REAPER Scripters could take advantage of a new GitHub repository I just created for ReaTeam (a group of scripters gathered on GitHub) : The ReaScripts Templates repository ! This allows to: Have template files for common ReaScript functions, for starting scripting faster with best pratices and actual conventions For eg, working on all selected […]

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Dragcheck Admin Rows — My First WordPress Plugin on Official Repository

Having a WordPress plugin in the official repository, and so, becoming, an author on the platform, is exciting. You joined a community of thousands of developers, with something new to propose and to share for free to the world. Because plugin validation is manual (a human is controlling the code quality of your project), you […]

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ReaScript Video Tutorial — Part. 9: Preventing Bugs

This article is part 16 of 17 in the series ReaScript for Beginners

Scripts are powerful. But as Cockos developer’s Jeffos reminds me when I started: With great power comes great responsibility Uncle Ben, Spiderman What you will learn in this lesson is very important, for all people who make scripts for REAPER. In this video, you will see: that scripts can set invalid values to a project […]

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REAPER 5: User-Created New Features — Showcase of the most Notable Scripts

Scripting in REAPER isn’t a new thing. But some enhancements for the v5 allowed scripters to make more powerful scripts than ever, and to share them more easily. During the 8 months or pre-releases, scripters have proposed, developped and share new features for REAPER, pushing back the limits of ReaScript. What are these new features ? […]

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ReaScript Video Tutorial — Part. 8: Using Native Actions

This article is part 15 of 17 in the series ReaScript for Beginners

Now that you can code complex script on your own, the serie will now evolve in a “Quick Tip” format, easier to make, and easier to watch ! In this video, we learn How to use native actions inside a script As a bonus of this video, you wil llearn in this article how to run […]

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ReaScript Video Tutorial — Part. 7: Loop in Items on Selected Tracks

This article is part 14 of 17 in the series ReaScript for Beginners

In this video, we learn How to count the selected track number How to loop on selected tracks How to loop on items on tracks From a code perspective, you will learn How to make a nested loop How to break a loop Let’s go ! Code Snippet: Next videos will show you how to use […]