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Useful Tools for REAPER Scripters

This article is part 4 of 17 in the series ReaScript for Beginners

You are a beginner or an hardcoder veteran in Scripting for REAPER, and you have the feeling that your coding and sharing experience could be better, that it could more pleasing or more efficient. You are at the right place! Here a some useful extra tools I used when coding scripts for REAPER. They are […]

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How to Learn ReaScript for REAPER

This article is part 3 of 17 in the series ReaScript for Beginners

It is frustrating when using a software to find that there is some functions you need that don’t exist. In Audio production, some small code snippets can go a loooong way. If only you could write custom actions, custom scripts for your DAW… This one of numerous reasons why REAPER is so powerful : it lets […]

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Crowd Translation — Open Letter to Developers

This article is part 1 of 1 in the series Crowd Translation

Crowd Translation is the concept behind “allow people from all around the world freely participate in translation projects”. It can be video games, subtitling, lyrics, articles, e-books… but we will focused on softwares for this article. Making softwares/plugins/add-ons/app translatable is important, it will open your projects to new users, new collaborators, and new markets (if […]

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X-Raym Analog – Reaper Theme

UPDATE v2.0 (2021-04-29): Almost 7 years after the last version, this theme got a major update (v2.0) to support Right-Sided TCP FX slots, TCP FX embed, and proper Dual Pan TCP display. It also got lots of fine tunings. This article got updated as well. UPDATE v2.1 (2021-05-06): And now with a Dark Theme version! […]

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JitBit Macro Recorder – Review

This article is part 1 of 2 in the series Productivité

Macros are awesome. Imagine you have to do really repetitive task on your computer. How frustrating it is to thing that a simple algorithm could do what you do automatically, effortless, leaving you time to focus on things for which your actions is what matter. If you don’t have the choice, you finally end up […]