Conditions is the starting point of building useful scripts. Here are the basics on this subject ! Code Snippet: Next videos will show other ways to get items, and go further with conditions ! Hope you still enjoy it ! Note : I investigate a way to provide exercise for premium members. Tell me if you are interested ! Help […]
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ReaScript Video Tutorial — Part. 4: Loop in Selected Items
In this tutorial, you will learn how to get and set properties of all selected items. Note: Audio is not perfect but next videos will be better ! Code Snippets: Next videos will speak about conditions. It will start to be more sophisticated ! Hope you like it ! Help us translate the subtitles of this video in […]
ReaScript Video Tutorial — Part. 3: Get/Set First Selected Item Properties
In this tutorial, you will learn how to get and set properties of the first selected items. It is where the fun begin ! Code Snippets: Next videos will speak about how to make it work for all selected items. If these videos are useful to you, don’t hesitate to leave a comment below ! Help us […]
ReaScript Video Tutorial — Part. 2: The Api Documentation
In previous lesson, we saw ShowConsoleMsg. But what are the other REAPER functions ? Here is a tutorial to tell you how to get all this infos. It is the final step before making an actual useful scripts ! I Hope you will like it, and please consider making a donation if you like it ! All the […]
ReaScript Video Tutorial — Part. 1: The Console Output
In the previous articles, we have spoken a lot about ReaScript, the why and how to jump into it. But the truth is, that we never wrote a single line of code. REAPER 5 is coming, and there is still no video about how to make this kind of actions, which is one of the […]
Alien 2347 – Episode 08
Sorry, this entry is only available in French.
Scripting for REAPER: General Guidelines
REAPER Scripting is nice, because we are free to do what we want we the tools that are provided to us. We code alone in most cases, maintain and share scripts like we want, as long as it works, and that is beautiful : because there is no hard coding rules, just like when we join […]
Advanced Actions Management: Import and Export Toolbars Buttons linked to Scripts, Change Script Path and Name
Facts: When importing a script into REAPER, it’s command ID is randomly generated. When creating a custom actions, it’s command ID is randomly generated. Menu actions are defined by command ID. You can’t rename an actions related to a script, or change this script path. Question: How to share toolbars with a scripts and custom […]
ReaScript Basics — Interview on REAPER blog / Part-2
Few days ago, Jon published the first part of the answers I gave him for an interview about scripting for REAPER for his famous REAPER Blog. It was an introduction of the concepts behind ReaScript and how it works. The second part of this interview is more personal, as it is about how I jump […]
ReaScript: What can we Expect from v5 Pre-Releases?
You probably already see in my articles or on the Cockos REAPER Forum that I often recommend to use REAPER v5 pre-releases for scripting. What make ReaScript for v5 so nice ? The goal of this article is not to present you every improvements, bug-fixes and optimization that are added in every single v5 pre-release, but […]