I originally wrote this system for WaveSurfer-WP Premium, but since the writing of this article, I succeed to port this to YouTube embeded video player and SoundCloud. It would need a bit more work for a WordPress integration but the demo are encouraging. Let me know in comments if you are interested! For my WaveSurfer-WP […]
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A software community is a group of users of a software who meet, talk, share ideas/files together about this same software. This happen mostly online. If software users don’t communicate with each others, then there is no a community. I have been involved in a variety of softwares online communities. But on the hundreds of […]
An intensive review of the REAPER DAW, and its ecosystem (tutorials, extensions etc…).
REAPER Scripting is nice, because we are free to do what we want we the tools that are provided to us. We code alone in most cases, maintain and share scripts like we want, as long as it works, and that is beautiful : because there is no hard coding rules, just like when we join […]
Few days ago, Jon published the first part of the answers I gave him for an interview about scripting for REAPER for his famous REAPER Blog. It was an introduction of the concepts behind ReaScript and how it works. The second part of this interview is more personal, as it is about how I jump […]
You probably already see in my articles or on the Cockos REAPER Forum that I often recommend to use REAPER v5 pre-releases for scripting. What make ReaScript for v5 so nice ? The goal of this article is not to present you every improvements, bug-fixes and optimization that are added in every single v5 pre-release, but […]
If you know REAPER, you probably already know that you can create you own custom actions, using a serie of actions put the one after other. You also probably know the SWS/S&M extensions, and cycles actions, which let you program more complex actions, with conditions and repetitions, and other nice features. But do you know […]
Update (2016-18-04): This article has been writing at Krita 2.9.2. Krita is now v3.0, and get a lot of extra features that could have been showcased here, like performance optimization for very large brushes and canvas, traditional animation module, animated brushes, new blending mods dedicated to painting… Also, a lot of improvements on stability, performance, […]