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ReaScript Basics — Interview on REAPER blog / Part-1

This article is part 1 of 17 in the series ReaScript for Beginners

If you know REAPER, you probably already know that you can create you own custom actions, using a serie of actions put the one after other. You also probably know the SWS/S&M extensions, and cycles actions, which let you program more complex actions, with conditions and repetitions, and other nice features. But do you know […]

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ReaScript Basics — Interview on REAPER blog / Part-2

This article is part 2 of 17 in the series ReaScript for Beginners

Few days ago, Jon published the first part of the answers I gave him for an interview about scripting for REAPER for his famous REAPER Blog. It was an introduction of the concepts behind ReaScript and how it works. The second part of this interview is more personal, as it is about how I jump […]

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How to Learn ReaScript for REAPER

This article is part 3 of 17 in the series ReaScript for Beginners

It is frustrating when using a software to find that there is some functions you need that don’t exist. In Audio production, some small code snippets can go a loooong way. If only you could write custom actions, custom scripts for your DAW… This one of numerous reasons why REAPER is so powerful : it lets […]

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Useful Tools for REAPER Scripters

This article is part 4 of 17 in the series ReaScript for Beginners

You are a beginner or an hardcoder veteran in Scripting for REAPER, and you have the feeling that your coding and sharing experience could be better, that it could more pleasing or more efficient. You are at the right place! Here a some useful extra tools I used when coding scripts for REAPER. They are […]

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ReaScript: What can we Expect from v5 Pre-Releases?

This article is part 5 of 17 in the series ReaScript for Beginners

You probably already see in my articles or on the Cockos REAPER Forum that I often recommend to use REAPER v5 pre-releases for scripting. What make ReaScript for v5 so nice ? The goal of this article is not to present you every improvements, bug-fixes and optimization that are added in every single v5 pre-release, but […]

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Advanced Actions Management: Import and Export Toolbars Buttons linked to Scripts, Change Script Path and Name

This article is part 6 of 17 in the series ReaScript for Beginners

Facts: When importing a script into REAPER, it’s command ID is randomly generated. When creating a custom actions, it’s command ID is randomly generated. Menu actions are defined by command ID. You can’t rename an actions related to a script, or change this script path. Question: How to share toolbars with a scripts and custom […]

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ReaScript Video Tutorial — Part. 1: The Console Output

This article is part 8 of 17 in the series ReaScript for Beginners

In the previous articles, we have spoken a lot about ReaScript, the why and how to jump into it. But the truth is, that we never wrote a single line of code. REAPER 5 is coming, and there is still no video about how to make this kind of actions, which is one of the […]

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ReaScript Video Tutorial — Part. 2: The Api Documentation

This article is part 9 of 17 in the series ReaScript for Beginners

In previous lesson, we saw ShowConsoleMsg. But what are the other REAPER functions ? Here is a tutorial to tell you how to get all this infos. It is the final step before making an actual useful scripts ! I Hope you will like it, and please consider making a donation if you like it ! All the […]

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ReaScript Video Tutorial — Part. 3: Get/Set First Selected Item Properties

This article is part 10 of 17 in the series ReaScript for Beginners

In this tutorial, you will learn how to get and set properties of the first selected items. It is where the fun begin ! Code Snippets: Next videos will speak about how to make it work for all selected items. If these videos are useful to you, don’t hesitate to leave a comment below ! Help us […]